
Sound Showreel
Technical Sound Showreels
Creative Audio Solutions
I’m Neel, a sound designer passionate about making games feel alive through audio. I love crafting impactful sounds, building interactive systems, and shaping experiences that support gameplay and storytelling.

Resume
Education
Seamedu School of Pro-Expressionism
B.A(Sound and Music Technology
I studied Sound Engineering and various aspects of it like Sound Design, Recording Engineer, Mixing Engineer, Audio Implemetation
Experience
AK Studios
Recording Engineer (Internship)
I worked at AK Studios as a Recording Engineer, Sound Designer, Foley Recordist.
Pocket FM
Sound Designer (Full Time)
Worked in QC and reworks team to solve customer reported Audio problems along with doing Sound Design Music Editing Mood mapping mixing and Mastering new Episodes
AV Corder
Sound Designer (Freelance)
Worked on few episodes as and did Cleaning, Sound Designing, Music Mood mapping, Mixing and Mastering for few Episodes
Avian Hearts
Sound Designer (Full Time)
Working on the Game 'Mechanical Fury' as a Solo Sound Designer. Responsible for Designing the entire Sound Scape including ambience enemies and other actors and Compose Music for the game along with Creating audio systems using Wwise and Implement in UE 5
Tanuj Shivastava Founder/Game Director @ Avian Hearts
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I had the pleasure of working with Neel as our Sound Designer on Mechanical Fury. Despite it being his first game project, he approached every challenge with enthusiasm and a deep commitment to craft. He didn’t settle for stock sounds, he designed original sound effects and even original compositions that gave the game its own identity and atmosphere.
He was reliable, communicative, and his willingness to learn and experiment stood out. His growth over the course of the project was remarkable, and I’m confident he’ll continue to excel in any future audio role
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